In fact, Wegame actually had the opportunity to get a ride on the popular "ride" in the past two years, and that hit work was "Yuan God", which had a double harvest of traffic in 2020. Unfortunately, under the trend of research and transportation, "Yuan God" rejected almost all channels. Even the big brother of domestic game channel providers like Tencent finally only got another game "Honkai Impact 3rd" from miHoYo.

Since "Yuan God", Tencent’s investment in the gaming sector has also become more aggressive. According to Tianyancha’s statistics, Tencent made centralized investments in 27 companies in the first half of 2021, reaching an average of 7 days to invest in one company.

Now it seems that for Tencent, "Black Myth" is the next predictable hit. If the final product quality of the game is qualified, then game science is likely to achieve miHoYo-style success on the track of buyout game products, relying on a game to become famous, thus becoming the ranks of leading game developers. For Tencent, which wants to be the leader of domestic 3A games, the best way now is to let this quasi-head developer become the developer of its own channel, and let "Black Myth" carry the Tencent logo.

Under this logic, Tencent is very likely to be like Epic, with the intention of monopolizing. However, Tencent, which only holds 5% of the shares, may not have the means to directly interfere in the decision-making of game science. If Wegame wants to enjoy Black Myth exclusively in China, Tencent may need to pay more money and make a profit on the share.